OpenAL (Open Audio Library) is a cross-platform audio API that provides a standard interface for 3D audio processing. It allows software applications to provide spatialized sound and environmental effects, such as reverberation, to create a more immersive audio experience. OpenAL is commonly used in video games and virtual reality applications to enhance the audio environment and provide a more realistic experience for users.
OpenAL (Open Audio Library) is a cross-platform audio API designed for efficient rendering of 3D sound in interactive applications such as video games, virtual reality environments, and simulations. It provides a set of functions for spatialization, mixing, and other audio processing tasks. OpenAL is often used in conjunction with other graphics and multimedia libraries to create immersive audio experiences in software applications.
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